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Joined 9 months ago
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Cake day: October 20th, 2023

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  • I just use a pretty generic z-wave plug and home assistant. In the past I did more complex setups that actually determine what process is spiking and so forth. But eventually realized that “this is doing a lot of compute…” is a catch all for a LOT of potential issues.

    And I guess I don’t understand what you mean by “shouldn’t be wireless”. It is inherently going to be wireless because you will be on your phone on the other side of the planet. If you genuinely suspect you will be vulnerable to attacks of this scale then you… probably have other things to worry about.

    But as a safety blanket?


  • With my firewall disabled a lot of my internal network (including home assistant) will fall over sooner than later.

    But that is also a recipe for mass stress. Because I know “something happened”. And now I know “in six hours, I need to check in and make sure that ‘something’ is still not happening”. Which is extra shitty if I got the notification late evening local time.

    I have friends/neighbors that I trust to swing by and push a button in the event I need to bring it back up before I get home. But if I have reached the point of “it is possible my wireguard credentials were compromised?” then I really don’t need to be able to download the next episode of ATLA NOW.






  • Yeah. I expect basically any publicly available instances to get C&Ds REAL fast.

    And a p2p archive.org will basically never work. For the same reasons that the various NSFW lemmy instances get defederated from almost instantly. Because there is room for discussion on sites that highlight nudity in movies. There isn’t much room to discuss when it is nothing but revenge porn, “fappening links”, ripped OF content, and (inevitably) child porn.

    Stuff like this… I am sure there are niches but I am not seeing a lot of benefit over either a folder or a notes app that lets me upload PDFs (or even just google drive). But once you try to build a “community” you are going to have the same moderation issues amplified a hundred fold.




  • I very much disagree on the Dark Souls comparison. It is a large part of why there has increasingly been the distinction between “Nintendo Hard” and “Hard but Fair” with (From) Souls games very much being the latter.

    In a From-Souls, every boss short of the later DLCs (and puzzle bosses) have multiple viable paths. You can carry a tower shield or use ranged attacks or whatever.

    Whereas, in the god awful speeder sequence especially, there really is one real path and it is to memroize the pattern and enter in the specific sequence.

    The closest From-Souls got was Malenia and needing to know how to counter her Water Fowl attack. There was still the way to stagger her to death, but that was very build specific and a LOT of that game has the Dark Souls 2 problem of enemies with way too much poise. Combine that with dodging her dive bomb in phase 2 and she was VERY “sequence-y”. Which is why she got nerfed pretty heavily over the first few patches.


    I guess honorable mention to most of the back half Sekiro bosses where people tend to learn how to bait the AI into sequences to exploit. But that is mostly a “failing” on the player. The most egregious example is main path

    spoiler

    Ishin and that is actually a REALLY bullshit trick by From. You fight him in a field of tall grass. But if you run about twenty meters back, you fight him in an open field and can now see his legs and identify all the attacks and react and punish accordingly.


  • NuXCOM_90Percent@lemmy.ziptoRetroGaming@lemmy.world*Permanently Deleted*
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    8 months ago

    Battletoads is mostly about pattern matching. If you try to react to the speeder levels you literally cannot win because of the patterns and speed. But, over time, you learn the sequence and they are largely easy.

    The bomb defusal levels in TMNT actually have fundamentally broken mechanics (there are plenty of youtubes out there). They are “fair” once you understand those, but it mostly results in a lot of deaths about 30 minutes into a run.

    Two very different kinds of “Nintendo Hard” bullshit. Which is probably why I gravitated towards PC games at that age.


    And honorable mention to Castlevania and Ninja Gaiden. Both of which are easier to beat if you rush or speedrun because of enemy spawn patterns making progression impossible if you take too long on some jumps.