Deceptichum@quokk.au to Programmer Humor@programming.devEnglish · 1 month agochoasquokk.auexternal-linkmessage-square140linkfedilinkarrow-up11.23Karrow-down115
arrow-up11.21Karrow-down1external-linkchoasquokk.auDeceptichum@quokk.au to Programmer Humor@programming.devEnglish · 1 month agomessage-square140linkfedilink
minus-squareAdrianTheFrog@lemmy.worldlinkfedilinkEnglisharrow-up10·1 month agoThe giant is easy. The ground is easy. The lava though… Do you want the particles to stick together? To visually connect? To collide with each other? To interact with dynamic objects?
minus-squarefilcuk@lemmy.ziplinkfedilinkarrow-up6·1 month agoDesign lead wants parting earth and flowing lava. Budget dictates static assets and baked in animations.
minus-squareValmond@lemmy.worldlinkfedilinkarrow-up2·1 month agoThe player will jump on it, what happens then?
The giant is easy. The ground is easy. The lava though… Do you want the particles to stick together? To visually connect? To collide with each other? To interact with dynamic objects?
Design lead wants parting earth and flowing lava. Budget dictates static assets and baked in animations.
The player will jump on it, what happens then?