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If your intention is to make games, I reccomend Gamemaker Studio 2. If the pricing model is something you’re not willing to work around (and trust me im still kinda salty about the change so i get it) Godot seems to be the move for 2d development.
GMS2 works on its own scripting language called Gamemaker Language, or GML. I’m told its similar to JS kinda. I used to redirect people to the r/gamemaker discord, but if you’re in the fediverse that might not be something you care to do. The community there rules though and is always happy to help people learn.
I think Godot is on c#? I haven’t used it yet, but it’s open source so if that’s important to you go for it.
Personally, I use Unity3d now, but I wouldn’t reccomend jumping right into that. C# can be kind of challenging (but highly rewarding once you know what you’re doing. serialized variables ftw)
When did people forget basic internet safety? ANYTHING you put on the internet could stay there forever.