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Joined 1 year ago
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Cake day: June 30th, 2023

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  • After success with my senior project, developing a real game with a team of 15 that we’re releasing on Steam, which I feel really good about, I crave the experience of working in a team to develop a game. But of course, my hobby project is a nonprofit endeavor so I can only expect volunteers, and even though I feel I can get the coding down mostly on my own, I feel like I might be asking too much by hoping for an artist or few to join with me… maybe I just need to change up my approach, and offer equal shares of creative control, that way it’s not “help me make my game” so much as “join me and we’ll make our game.”






  • From what I know, it’s not an exact match, unless there’s something going on with virtual tabletops.

    The ownership difference I know of matters more for third party creators. Under D&D’s OGL (at least the new versions,) Wizards can own anything created with it (or so I’ve heard.) Pathfinder’s ORC (used for 2e at least) is explicitly unowned by Paizo so they couldn’t even put such a clause in there if they wanted to.

    Other than that, both licenses pretty much allow you to mod as you wish, and publish said mods for profit.