How would you implement piping in GUI?
Could you show us an example program with a GUI you created for this?
How would you implement piping in GUI?
Could you show us an example program with a GUI you created for this?
Whoa, that’s not very professional or acceptable :-)
Okay, have fun a work tomorrow! Or don’t, as that seems to be your preference. :-)
Maybe. Maybe it’s a “We can’t afford to alienate expensive engineers over stickers” thing, or a “We care more about the quality of work than sticks on laptops” thing.
Must be a fun place you work at. Do you wear a suit to work and work in cubicles?
Did you work with engineers?
Yep, that way you can set ACLs, you they can only access the jellyfin ports + the ports you allow them to.
Also, tailacale DNS.
The fact that tailscale has google/apple/etc logon integration will also help.
Yeah, windows is still the best (or at least the most compatible) for games, but all my servers use linux too. I played around with windows server a bit, but it’s no contest.
Thankfully, with WSL you can do a lot (but not all) of the stuff I love linux for.
I mean I even automated the backup of my windows PC with WSL, and it works great.
Good point, for most people at least.
Although for me specifically, with the kind of work I do, it’s not really an option.
I do like rider, but I’m most comfortable building GUIs in WPF, and VS has a great drag-and-drop interface for that.
Unfortunately, I don’t have free time like I used to, so learning a new framework that’s cross platform like Avalonia has been slow.
It has a very good GUI for building WPF and Avalonia interfaces drag-and-drop style.
Although it’s been a while since I used rider, maybe it has it too. I should probably check it out again.
But my main reason for staying on windows is still those damn anticheat software for some games my friend group play.
To be fair though, windows is doing everything in its power to push me towards dual booting again.
I’m that guy.
Unfortunately, Siege and MW2 are the only two games that a large segment of my friend group plays.
And also no alternative for Visual Studio (especially WPF and Xamarin)
Wow, you created this program for creating shaders visually? That’s impressive! You mind sharing the source code?