I’d stay away from hardware RAID controllers. If they fail you’re gonna have a hard time. Learned that the hard way. With a software RAID you can do what you proposed. Just put the disk in another system and use it there.
I’d stay away from hardware RAID controllers. If they fail you’re gonna have a hard time. Learned that the hard way. With a software RAID you can do what you proposed. Just put the disk in another system and use it there.
Port forwarding is what you’re looking for. You almost certainly can configure that in your router. You tell it what the port in the outside should be and to what IP and port in your LAN it should go.
Edit: Just saw your other comments. I’m a bit at a loss.
NPM won’t help you here. As you said, it’s only for http. You will have to set up port forwarding in your router. But as far as I recall Minecraft changes its port with every game. So you could either change that in your router every time you start another game.
But it would be better (for security as well) to set up a VPN. Many routers actually have that built in.
That is, if your goal is to have your Minecraft server reachable through the internet.
For DNS you will need a Dynamic DNS service to let the name always point to your public IP. For this as well many routers have built-in functionality. Maybe even a preferred service.
I’ve seen that on Linux as well. Funnily enough also with faulty file systems. I think NFS with spotty wifi for one.
Oh, and once with a dying RAID controller. That was a pain in the ass. At that point I swore to only ever do RAID in software.
You can easily make a program unkillable (or to be more precise untermable) on Linux. Here’s a simple bash script that will do that.
#!/bin/bash function finish {
while true
do
echo "Can't kill me."
sleep 10
done
} trap finish EXIT
trap finish TERM
trap finish INT
while true
do
echo "Still alive."
sleep 10
done
And as always with this meme: Both Windows and Linux can ask a process nicely to terminate or kill it outright. And the default for both is to ask nicely.
If I had a nickel for every time I had to change my ssh key algorithm I’d have two nickels.
Which isn’t much but it’s concerning that it happened twice.
417 Expectation Failed: Describes my life too well.
507 Insufficient Storage Is the reason.
/tmp might be world writable but everything created in there belongs to the respective users.
It’s meant for games but I haven’t found a better remote desktop solution than Sunshine (server) and Moonlight (client).
By default Sunshine is configured to only accept one client but that can easily be remedied.
Dang. Must be the reason why I stopped watching. Even just behind the scenes she was invaluable.
She came out about two years ago or so. Sadly no new videos with her moderating since then, as far as I know.
She goes by Emily now.
I think Valve would have gone ahead without DXVK as well. Either with Gallium Nine or Wine’s Direct3D implementation or so. With the Steam Machines they were already on the Linux train before DXVK.
I wanna take you to the J bar!
I didn’t even suspect that Krita would have audio playback.
In that case install Gentoo. Compiling everything from source is its thing. And on the way it will resolve all the dependencies for you. The dependencies you want.
I was glad my server did this the other day to make sure the data Lemmy put into my database is secure.
Been reported very often. Always gets closed as wontfix because of security concerns.
So, what did you do?