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Joined 1 year ago
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Cake day: June 2nd, 2023

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  • But then you need to know enough about the topic already to know what is stable and what changes with newer versions.

    Like, the “web dev boot camp” course I got from UDemy a few years ago as a guide for building a web dev high school course: I recently went back to to look something up, and the whole thing has been completely redone start to finish. Makes sense, considering that it’s updated to the newest versions of Bootstrap and other libraries (and who knows what else).

    I know nothing about Rust, but I would assume there are at least some libraries that have major new versions in the last couple of years which might change best practices somehow? idk. But the harder part is not knowing what you don’t know.



  • Maybe it’s just my ADHD, but I can’t even imagine managing that many tabs.

    In my workflow, I start a project, then keep opening new tabs as I need to look things up, frequently moving tabs between multiple browsers spanning my 32" monitor. So long as I’m working on that problem, I just keep opening new tabs.

    Then, when I’ve finally squared away the section of the project I was working on, I usually just close the browser entirely and start fresh.

    Needing to manually sift through the 80+ tabs I chaotically opened in the last hour or so to figure out what’s worth keeping? Hell no. That’s what browser history is for. It’s Etch-a-Sketch time! Shake it clean and start fresh.





  • blindsight@beehaw.orgtoKDE@lemmy.kde.socialLook! No ads!
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    7 months ago

    To add to what the other person said, I think it’s a PEBKAC problem. I’ve only used Linux occasionally, but that website was very clear to me.

    I’d still depend on someone else telling me if I should use Gnome or KDE, but I wouldn’t expect KDE to compare themselves to another option.



  • I’m really liking Logseq. I started on it instead of Obsidian since Logseq is FOSS. I understand it’s not too hard to switch over since they both use markdown files, granted some scripts need to be run to convert markdown differences between the two.

    Logseq’s business model is to charge $5/mo for syncing on their (fully encrypted with a private key) server, but you can use a FOSS syncing solution (or a property one) if you prefer. I pay to support the project and to simplify sync on work devices I don’t have administrator rights on (so most other sync solutions wouldn’t work well.)


  • Grading in red is generally avoided, nowadays. Red is closely associated with failure/danger/bad, and feedback should generally be constructive to help students learn and grow.

    I usually like to grade in a bright colour that students are unlikely to pick: purple, green, pink, orange, or maybe light blue (if most students are working in pencil). Brown is poo. Black and dark blue are too common. Yellow is illegible. Red is aggressive.

    Anyway, I’m guessing they just graded everything in green. The only time I’ve ever graded in more than one colour was when I needed to subgrade different categories of grades, like thinking/communication/knowledge/application. In that case, choosing a consistent colour for each category makes it easier to score.





  • It’s not WYSIWYG, though, it uses markdown (like Lemmy/Reddit). I prefer markdown since I don’t want to fiddle with UI buttons while typing, but it’s not what OP is asking for.

    OP, why do you want WYSIWYG (on mobile)? I could see it, maybe, on desktop, but a note taking app should be focused on efficient input, imho, so markdown just makes more sense to me. Triple-# for an h3 is way faster than navigating to a Style menu and clicking Heading 3 in a UI dropdown (or whatever).

    Regardless, I like Logseq so much that it’s the first open source project I regularly contribute to financially. It’s a game changer for me and managing my ADHD across 6 devices. (Lots of different work and personal machines/devices).



  • Love it. Trust is also why I’m using Logseq for note taking and “Building a Second Brain”. I’m putting lots of sensitive personal and work information into it, so having plain text files stored locally in a standardized format is critical. My data is completely safe and future-proof.

    Ironically, the lack of vendor lock-in is likely going to lead to me sticking with Logseq for a very long time.

    I also pay/donate $5/mo to get access to their fully-encrypted cloud sync (and to support the project). I really like the idea of nobody having access to the content of my notes, as would be the case if I used Google Drive or OneDrive to sync plaintext files.

    As the article says, in cases where trust is important, open source has a significant advantage.


  • I think the article does raise some interesting points, particularly around the disconnect in non-technical people having absolutely no understanding of open source software and the lack of funding (including government tax incentives) to creating and maintaining open source software.

    There are some projects that are doing well, completely unfunded by corporations, but they’re definitely in the minority. And most of the successful ones have a freemium model or are related to piracy or ad blocking or some other philosophically- or economically-motivated project.



  • This is what I came here to recommend. Logseq is amaze balls and it’s completely free and libre unless you want to donate to the project to use their built in sync.

    I pay for it since I use it on 5 devices, 2 of which I can’t install things on. Logseq doesn’t need Admin rights to install since it’s always a portable app, but syncing is complicated without Admin rights on a device.

    Plus, it’s a small team with an ethical business model building this product in beta; I’d probably donate anyway to help ensure it keeps getting development.


  • I’m not familiar with Minetest in particular, but open source gaming has been a big thing as far as I remember. Nethack and Angband are the earliest I can remember. We all know how influential Doom was, and it being open sourced has led to Doom being ported to everything. Pixel Dungeon is another notable example from more recent years, too.

    I could list a bunch of other examples, but my point is that it’s always been there, but on the fringes.

    So, I think open source games are great. And it’s amazing when companies open source their older titles.

    That said, I don’t think open source gaming is ever likely to go mainstream until AI asset generation becomes good enough to replace most asset creation costs. The cost to make games has skyrocketed, but also results in content that most people prefer (AAA assets, voiceover, polished UX, etc.) Plus, marketing is huge, and open source will likeky never have the budget to compete with that level of reach.

    I’m glad there’s open source competition in voxel-based building games. That’s fantastic! But I would be very surprised if it has measurable impact on Minecraft’s popularity.