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Joined 1 year ago
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Cake day: July 19th, 2023

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  • I think the most engaging way you could do this is if you have the player code the game they’re playing. Like the tutorial is the foundational game building part, then once they’re exploring the works they built in the tutorial, they code increasingly difficult tasks to build something in game to complete the task or unlock/create an area






  • Honestly why did you even try it? The fact there are different versions and that there is no universal standard, and the power the command line gives the user is literally the foundation of Linux.

    If those are your reasons for not liking it you did this to yourself mate. I don’t go watch football if I don’t like football. I don’t drink coffee if I don’t like coffee.