I use AI every day! (The little CPU bad guys in my game play against me.)
I use AI every day! (The little CPU bad guys in my game play against me.)
Okay back in the days of IRC, I met this script kiddie who said he’d hack me, just give him my IP address. So I sent him his IP address and he disappeared suddenly.
Glad that Stability AI is being thrown under the bus. They have been making terrible decisions lately.
Brilliant, this is fairly challenging to pull off!
Where there’s a horny mob of nerds, there’s a way.
I try to keep things simple by only using GGG or PPP.
You’re trying to find maliciousness where there’s only incompetence.
I think containerization for security is a damn good reason for virtually all software.
I really like the architecture of Pixart… I hope they release something amazing that can show Stability who’s boss.
Tech like this will someday help solo illustrators make feature length films. I really want to live in that world.
Right on, this looks very promising and I’m happy it’s finally breaking off from the original project.
Touch grass. It’s the best replacement for social media of any kind!
Oh god FreeCAD is a nightmare to learn. But it does get work done. I wish Blender could move more into that space.
Inkscape is lovely but imo it could use some interface cleanup. (And really it has been getting better each major update.)
GIMP needs the Blender treatment honestly. Inkscape too. That would cover the vast majority of what I do art-wise.
It certainly used to be true, in the era of 32 bit computers.
That’s not sarcasm, it’s misinformation. Not surprising that people downvoted you even though it was just a joke.
And the X11 Protocol was released in 1987. We’re not replacing Xorg specifically as much as we are replacing X11.
SDXL was pretty glitchy when the API came out, and honestly even when the open weights were released.
It took a long time for the community to retrain them to match the quality of 1.5 finetunes.
Very cool but why SD 2.1? Nobody uses that…
It’s not hard to max out when doing simulations in Blender, but I know I have a niche use case.