• 0 Posts
  • 8 Comments
Joined 1 year ago
cake
Cake day: June 10th, 2023

help-circle





  • Can’t really compare from that long ago, given the current economical situation and inflation.
    But it’s also better hardware, they still sell older models too, so if you don’t need the performance increase then there’s cheaper options still available (and different models to further narrow down to what you need it for). I think they are defo worth $60.



  • verysoft@kbin.socialtolinuxmemes@lemmy.worldThe Design is Very Human
    link
    fedilink
    arrow-up
    10
    arrow-down
    1
    ·
    edit-2
    1 year ago

    If you imagine the mouse strapped to the back of your head, then moving it up would tilt your head down, but it would also tilt you head left when you moved it right. So if you want to use realism (in this mouse behind the head scenario) as an argument for inversion then you would need left and right inverted too.

    However, if you strap the mouse to your face, now if you move the mouse up, your head tilts up aswell. If you move it right, you look right. And given in 1st person games the camera is at the front of the head, this is why non-inverted is preferred.

    The only argument for either is personal preference and more people prefer the latter, non-inverted, which is why it is not the default.